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RTS: Steam Generator

A 3d model of a steam generator for a small RTS project that I've been playing around with for a few months.

The goal was to create the effect of building structures. The building shader is based on vertex colors combined with animations. I made the shader in blender and then recreated it in Unity with additional features like the fog of war system, faction color changing, cloud shadows, etc. The shader uses 3 points/values of the alpha level for each channel to reveal the mesh.
The final result was made in Unity with the custom rts-like building system.

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Building a construction in Unity using a custom building system

The building shader is based on vertex colors combined with animation

Blender building shader

Blender building shader

The same building shader recreated in Unity with additional features like fog of war system, faction color changing, cloud shadows, etc.

The same building shader recreated in Unity with additional features like fog of war system, faction color changing, cloud shadows, etc.

Built in weather effects and faction color changing

Built in weather effects and faction color changing